• Objects/

GameRandomEvents

Object

This file is a description of an object. This object is accessible as a global variable. Most of its methods do not expect an implicit “self” argument and should be invoked with a .

Methods

ScriptUIReturns. or :NameArguments
✓.ApplyEvent
✓✓.GetCurrentAffectedCities
✓✓.GetCurrentTurnEvent
✓✓.GetCurrentTurnEventAtPlot
✓✓.GetEventsForTurn
GameRandomEvents#
GameRandomEvents.ApplyEvent#
GameRandomEvents.GetCurrentAffectedCities#
GameRandomEvents.GetCurrentTurnEvent#
GameRandomEvents.GetCurrentTurnEventAtPlot#
GameRandomEvents.GetEventsForTurn#

Backlinks

  • Index
    • GameRandomEvents
  • GameRandomEvents.GetEventsForTurn
    • this function is a member of GameRandomEvents this method can be invoked with .

  • GameRandomEvents.GetCurrentTurnEventAtPlot
    • this function is a member of GameRandomEvents this method can be invoked with .

  • GameRandomEvents.GetCurrentTurnEvent
    • this function is a member of GameRandomEvents this method can be invoked with .

  • GameRandomEvents.GetCurrentAffectedCities
    • this function is a member of GameRandomEvents this method can be invoked with .

  • GameRandomEvents.ApplyEvent
    • this function is a member of GameRandomEvents this method can be invoked with .

Uplinks

  • Objects/#
    • Parent directory zettel
  • GameRandomEvents#
    • Parent directory zettel
GameRandomEventsobject/staticroot/Objectsroot/Objects/GameRandomEvents
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