GameEvents.PlotPropertyChanged
Description
TBD
Usage
GameEvents.PlotPropertyChanged(iX [number], iY [number])
Regular event: you can subscribe to it through GameEvents.PlotPropertyChanged.Add(<function handler>)
Parameters
iX [number]
iY [number]
TBD
GameEvents.PlotPropertyChanged(iX [number], iY [number])
Regular event: you can subscribe to it through GameEvents.PlotPropertyChanged.Add(<function handler>)
iX [number]
iY [number]