GameEvents.CityConquered

Description

TBD

Usage

GameEvents.CityConquered(newPlayerID [number], oldPlayerID [number], newCityID [number], iCityX [number], iCityY [number])

Regular event: you can subscribe to it through GameEvents.CityConquered.Add(<function handler>)

Parameters

  • newPlayerID [number]
  • oldPlayerID [number]
  • newCityID [number]
  • iCityX [number]
  • iCityY [number]