GameEvents.BuildingConstructed
Description
TBD
Usage
GameEvents.BuildingConstructed(playerID [number], cityID [number], buildingID [number], plotID [number], bOriginalConstruction [boolean])
Regular event: you can subscribe to it through GameEvents.BuildingConstructed.Add(<function handler>)
Parameters
playerID [number]
cityID [number]
buildingID [number]
plotID [number]
bOriginalConstruction [boolean]