Events.UnitOperationAdded
Description
TBD
Usage
Events.UnitOperationAdded(playerID [number], unitID [number], iUnknown [number], hOperation [number])
Regular event: you can subscribe to it through Events.UnitOperationAdded.Add(<function handler>)
Parameters
playerID [number]
unitID [number]
iUnknown [number]
hOperation [number]