Events.UnitGreatPersonCreated
Description
TBD
Usage
Events.UnitGreatPersonCreated(playerID [number], unitID [number], greatPersonClassID [number], greatPersonIndividualID [number])
Regular event: you can subscribe to it through Events.UnitGreatPersonCreated.Add(<function handler>)
Parameters
playerID [number]
unitID [number]
greatPersonClassID [number]
greatPersonIndividualID [number]