Events.UnitGreatPersonCreated

Description

TBD

Usage

Events.UnitGreatPersonCreated(playerID [number], unitID [number], greatPersonClassID [number], greatPersonIndividualID [number])

Regular event: you can subscribe to it through Events.UnitGreatPersonCreated.Add(<function handler>)

Parameters

  • playerID [number]
  • unitID [number]
  • greatPersonClassID [number]
  • greatPersonIndividualID [number]