Events.UnitChargesChanged

Description

TBD

Usage

Events.UnitChargesChanged(playerID [number], unitID [number], newCharges [number], oldCharges [number])

Regular event: you can subscribe to it through Events.UnitChargesChanged.Add(<function handler>)

Parameters

  • playerID [number]
  • unitID [number]
  • newCharges [number]
  • oldCharges [number]