Events.UnitCaptured
Description
TBD
Usage
Events.UnitCaptured(currentUnitOwner [number], unitID [number], owningPlayer [number], capturingPlayer [number])
Regular event: you can subscribe to it through Events.UnitCaptured.Add(<function handler>)
Parameters
currentUnitOwner [number]unitID [number]owningPlayer [number]capturingPlayer [number]