Events.GameEraChanged
Description
TBD
Usage
Events.GameEraChanged(previousEra [number], newEra [number])
Regular event: you can subscribe to it through Events.GameEraChanged.Add(<function handler>)
Parameters
previousEra [number]
newEra [number]
TBD
Events.GameEraChanged(previousEra [number], newEra [number])
Regular event: you can subscribe to it through Events.GameEraChanged.Add(<function handler>)
previousEra [number]
newEra [number]