Events.CivicBoostTriggered
Description
TBD
Usage
Events.CivicBoostTriggered(playerID [number], iBoostedCivic [number], iUnknownA [number], iUnknownB [number])
Regular event: you can subscribe to it through Events.CivicBoostTriggered.Add(<function handler>)
Parameters
playerID [number]
iBoostedCivic [number]
iUnknownA [number]
iUnknownB [number]