Events.CivicBoostTriggered

Description

TBD

Usage

Events.CivicBoostTriggered(playerID [number], iBoostedCivic [number], iUnknownA [number], iUnknownB [number])

Regular event: you can subscribe to it through Events.CivicBoostTriggered.Add(<function handler>)

Parameters

  • playerID [number]
  • iBoostedCivic [number]
  • iUnknownA [number]
  • iUnknownB [number]