Events.CityUnitsChanged
Description
TBD
Usage
Events.CityUnitsChanged(playerID [number], cityID [number])
Regular event: you can subscribe to it through Events.CityUnitsChanged.Add(<function handler>)
Parameters
playerID [number]
cityID [number]
TBD
Events.CityUnitsChanged(playerID [number], cityID [number])
Regular event: you can subscribe to it through Events.CityUnitsChanged.Add(<function handler>)
playerID [number]
cityID [number]