Events.CityReligionChanged

Description

TBD

Usage

Events.CityReligionChanged(playerID [number], cityID [number], eVisibility [number], city)

Regular event: you can subscribe to it through Events.CityReligionChanged.Add(<function handler>)

Parameters

  • playerID [number]
  • cityID [number]
  • eVisibility [number]
  • city