Events.CityProductionChanged

Description

TBD

Usage

Events.CityProductionChanged(playerID [number], cityID [number], productionID [number], objectID [number], bCancelled [boolean])

Regular event: you can subscribe to it through Events.CityProductionChanged.Add(<function handler>)

Parameters

  • playerID [number]
  • cityID [number]
  • productionID [number]
  • objectID [number]
  • bCancelled [boolean]