Events.CityProductionChanged
Description
TBD
Usage
Events.CityProductionChanged(playerID [number], cityID [number], productionID [number], objectID [number], bCancelled [boolean])
Regular event: you can subscribe to it through Events.CityProductionChanged.Add(<function handler>)
Parameters
playerID [number]
cityID [number]
productionID [number]
objectID [number]
bCancelled [boolean]