Events.CityInitialized

Description

TBD

Usage

Events.CityInitialized(playerID [number], cityID [number], iX [number], iY [number])

Regular event: you can subscribe to it through Events.CityInitialized.Add(<function handler>)

Parameters

  • playerID [number]
  • cityID [number]
  • iX [number]
  • iY [number]