Events.BuildingChanged
Description
TBD
Usage
Events.BuildingChanged(iX [number], iY [number], buildingID [number], playerID [number], iPercentComplete [number], iUnknown)
Regular event: you can subscribe to it through Events.BuildingChanged.Add(<function handler>)
Parameters
iX [number]iY [number]buildingID [number]playerID [number]iPercentComplete [number]iUnknown