Events.BarbarianSpottedCity

Description

TBD

Usage

Events.BarbarianSpottedCity(playerID [number], unitID [number], cityOwner [number], cityID [number])

Regular event: you can subscribe to it through Events.BarbarianSpottedCity.Add(<function handler>)

Parameters

  • playerID [number]
  • unitID [number]
  • cityOwner [number]
  • cityID [number]