• Objects/

CombatManager

Object

This file is a description of an object. This object is accessible as a global variable. Most of its methods do not expect an implicit “self” argument and should be invoked with a .

Methods

ScriptUIReturns. or :NameArguments
✓✓.CanAttackTarget
✓✓.GenerateCombatResults
✓✓.GetBestDefender
✓✓.GetBestInterceptor
✓✓.IsAttackChangeWarState
✓✓.SimulateAttackInto
✓✓.SimulateAttackVersus
✓✓.SimulatePriorityAttackInto
CombatManager#
CombatManager.CanAttackTarget#
CombatManager.GenerateCombatResults#
CombatManager.GetBestDefender#
CombatManager.GetBestInterceptor#
CombatManager.IsAttackChangeWarState#
CombatManager.SimulateAttackInto#
CombatManager.SimulateAttackVersus#
CombatManager.SimulatePriorityAttackInto#

Backlinks

  • Index
    • CombatManager
  • CombatManager.SimulatePriorityAttackInto
    • this function is a member of CombatManager this method can be invoked with .

  • CombatManager.SimulateAttackVersus
    • this function is a member of CombatManager this method can be invoked with .

  • CombatManager.SimulateAttackInto
    • this function is a member of CombatManager this method can be invoked with .

  • CombatManager.IsAttackChangeWarState
    • this function is a member of CombatManager this method can be invoked with .

  • CombatManager.GetBestInterceptor
    • this function is a member of CombatManager this method can be invoked with .

  • CombatManager.GetBestDefender
    • this function is a member of CombatManager this method can be invoked with .

  • CombatManager.GenerateCombatResults
    • this function is a member of CombatManager this method can be invoked with .

  • CombatManager.CanAttackTarget
    • this function is a member of CombatManager this method can be invoked with .

Uplinks

  • Objects/#
    • Parent directory zettel
  • CombatManager#
    • Parent directory zettel
CombatManagerobject/staticroot/Objectsroot/Objects/CombatManager
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