City:AttachModifierByID

this function is a member of City this method expects an implicit “self” argument. invoke it with :


Usage

UIScriptReturnsFunctionArguments
City:AttachModifierByIDModifierID [string]

Notes

ModifierType [string], refers to the actual ModifierID used in the database, like MONUMENT_LOYALTY for example. Modifiers attached this way are lost when ownership is transferred to another Player.