SerialEvent.InterfaceModeChanged
# SerialEvent.InterfaceModeChanged
This is an Event. Please refer to that page for more information on Events
# Usage
Example
Events.InterfaceModeChanged( eOldMode, eNewMode )
- eOldMode number
- eNewMode number
InterfaceModeChanged exists in GameEvents. It also exists in Events. Firaxis has used InterfaceModeChanged with only Events.