SerialEvent.CitySelectionChanged
# SerialEvent.CitySelectionChanged
This is an Event. Please refer to that page for more information on Events
# Usage
Example
Events.CitySelectionChanged( hexI, playerID, hexJ, isSelected, unitID, hexK, IsEditable )
- hexI number
- playerID number
- hexJ number
- isSelected boolean
- unitID number
- hexK number
- IsEditable boolean
CitySelectionChanged exists in GameEvents. It also exists in Events. Firaxis has used CitySelectionChanged with only Events.