GameCoreEvent.UnitOperationDeactivated
# GameCoreEvent.UnitOperationDeactivated
This is an Event. Please refer to that page for more information on Events
# Usage
Example
Events.UnitOperationDeactivated( playerID, unitID, hOperation, iData1 )
- playerID number
- unitID number
- hOperation
- iData1
UnitOperationDeactivated exists in GameEvents. It also exists in Events. Firaxis has used UnitOperationDeactivated with only Events.