GameCoreEvent.UnitMovementPointsChanged
# GameCoreEvent.UnitMovementPointsChanged
This is an Event. Please refer to that page for more information on Events
# Usage
Example
Events.UnitMovementPointsChanged( playerID, unitID, MovementPoints )
- playerID number
- unitID number
- MovementPoints number
UnitMovementPointsChanged exists in GameEvents. It also exists in Events. Firaxis has used UnitMovementPointsChanged with only Events.