GameCoreEvent.UnitMoved
# GameCoreEvent.UnitMoved
This is an Event. Please refer to that page for more information on Events
# Usage
Example
Events.UnitMoved( playerID, unitID, iX, iY, locallyVisible, stateChange )
- playerID number
- unitID number
- iX number
- iY number
- locallyVisible
- stateChange
UnitMoved exists in GameEvents. It also exists in Events. Firaxis has used UnitMoved with only Events.