GameCoreEvent.UnitActivityChanged
# GameCoreEvent.UnitActivityChanged
This is an Event. Please refer to that page for more information on Events
# Usage
Example
Events.UnitActivityChanged( playerID, unitID, eActivityType )
- playerID number
- unitID number
- eActivityType
UnitActivityChanged exists in GameEvents. It also exists in Events. Firaxis has used UnitActivityChanged with only Events.