GameCoreEvent.OnUnitRetreated
# GameCoreEvent.OnUnitRetreated
This is an Event. Please refer to that page for more information on Events
# Usage
Example
GameEvents.OnUnitRetreated( unitOwner, unitID )
- unitOwner
- unitID number
OnUnitRetreated exists in GameEvents. It doesn’t exist in Events. Firaxis has used OnUnitRetreated with only GameEvents.