GameCoreEvent.DistrictDamageChanged
# GameCoreEvent.DistrictDamageChanged
This is an Event. Please refer to that page for more information on Events
# Usage
Example
Events.DistrictDamageChanged( playerID, districtID, damageType, newDamage, oldDamage )
- playerID number
- districtID number
- damageType
- newDamage number
- oldDamage number
DistrictDamageChanged exists in GameEvents. It also exists in Events. Firaxis has used DistrictDamageChanged with only Events.