GameCoreEvent.CityUnitsChanged
# GameCoreEvent.CityUnitsChanged
This is an Event. Please refer to that page for more information on Events
# Usage
Example
Events.CityUnitsChanged( playerID, cityID )
- playerID number
- cityID number
CityUnitsChanged exists in GameEvents. It also exists in Events. Firaxis has used CityUnitsChanged with only Events.