GameCoreEvent.CitySiegeStatusChanged
# GameCoreEvent.CitySiegeStatusChanged
This is an Event. Please refer to that page for more information on Events
# Usage
Example
Events.CitySiegeStatusChanged( playerID, cityID, bIsBesieged )
- playerID number
- cityID number
- bIsBesieged boolean
CitySiegeStatusChanged exists in GameEvents. It also exists in Events. Firaxis has used CitySiegeStatusChanged with only Events.