GameCoreEvent.CityProductionChanged
# GameCoreEvent.CityProductionChanged
This is an Event. Please refer to that page for more information on Events
# Usage
Example
Events.CityProductionChanged( playerID, cityID, productionID, objectID, bCancelled )
- playerID number
- cityID number
- productionID number
- objectID number
- bCancelled
CityProductionChanged exists in GameEvents. It also exists in Events. Firaxis has used CityProductionChanged with only Events.