GameCoreEvent.BuildingConstructed
# GameCoreEvent.BuildingConstructed
This is an Event. Please refer to that page for more information on Events
# Usage
Example
GameEvents.BuildingConstructed( playerID, cityID, buildingID, plotID, bOriginalConstruction )
- playerID number
- cityID number
- buildingID number
- plotID number
- bOriginalConstruction boolean
BuildingConstructed exists in GameEvents. It doesn’t exist in Events. Firaxis has used BuildingConstructed with only GameEvents.