GameCoreEvent.BuildingChanged
# GameCoreEvent.BuildingChanged
This is an Event. Please refer to that page for more information on Events
# Usage
Example
Events.BuildingChanged( iX, iY, buildingID, playerID, iPercentComplete, iUnknown )
- iX number
- iY number
- buildingID number
- playerID number
- iPercentComplete number
- iUnknown number
BuildingChanged exists in GameEvents. It also exists in Events. Firaxis has used BuildingChanged with only Events.